if GetLocale() == "zhCN" then
	NameplatesLocals = {
		-- Status
		["Enemy player/npc name plates are now visible."] = "敌对玩家/NPC姓名板显示",
		["Enemy player/npc name plates are now hidden."] = "敌对玩家/NPC姓名板隐藏.",
		["Friendly player/npc name plates are now visible."] = "友方玩家/NPC姓名板显示.",
		["Friendly player/npc name plates are now hidden."] = "友方玩家/NPC姓名板隐藏.",
		["All name plates are now visible."] = "所有姓名板都显示.",
		["All name plates are now hidden."] = "所有姓名板都隐藏.",
		
		-- GUI
		["General"] = "综合",
		["Bars"] = "状态条",
		["Bar texture"] = "状态条材质",
		["Shadow"] = "暗影",
		
		["Custom texture to use for health and cast bars in name plates."] = "设置姓名板上的生命条与施法条的材质.",
		
		["Name text"] = "名字文本",
		["Cast/Health text"] = "施法/生命文本",
		["Level text"] = "等级文本",
		
		["Font name"] = "字体",
		["Font name for the actual name text above name plate bars."] = "设置姓名板中的文本字体.",


		["Font name for the level text."] = "等级字体",
		["Font name for the health bar text."] = "生命体文本字体.",
		["Font name for the cast bar text."] = "施法条文本字体.",
	
	["Font size"] = "字体尺寸",
		["Font border"] = "字体宽度",
	
	["Health text display"] = "生命文本显示",
		["Cast text display"] = "施法文本显示",
		["Style of display for health bar text."] = "生命文字显示样式.",
		["Style of display for cast bar text."] = "施法条文字显示样式.",

		["Outline"] = "粗体",
		["Thick outline"] = "加粗体",
		["Monochrome"] = "深粗体",
		
		["Min / Max"] = "小 / 大",
		["Deficit"] = "赤字",
		["Percent"] = "百分比",
		["None"] = "无",
		["Current / Max"] = "当前 / 最大",
		["Current"] = "当前",
		["Percent"] = "百分比",
		["Time left"] = "剩余时间",

		["Enable shadow"] = "启用阴影",
		["Shadow color"] = "阴影颜色",
		["Shadow offset X"] = "阴影X坐标",
		["Shadow offset Y"] = "阴影Y坐标",
		
		["Show nameplate visibility status"] = "显示姓名板显示状态",
		["Hide health bar border"] = "隐藏生命体边框",
		["Hide cast bar border"] = "隐藏施法条边框",
		
		["A UI reload is required to make the border show back up again."] = "若要再次显示边框请重载加载UI.",
	}
end